advanced java Develop a program that draws two sets of ever-decreasing rectangles one in outline form and one filled alternately in black and white. October 20, 2021
advanced java Create an application that displays a frame with a menu bar. When a user selects any menu or menu item, display that selection on a text area in the center of the frame October 20, 2021
advanced java Develop an program that contains three check boxes and 30 x 30 pixel canvas.The three checkboxes should be labeled “Red”, “Green”,”Blue”. The selection of the check boxes determine the color of the canvas. For example, if the user selects both “Red” and “Blue”, the canvas should be purple. October 19, 2021
advanced java Develop a program that has only one button in the frame, clicking on the button cycles through the colors: red->green->blue and so on. One color changes per click.(use getBackGround() method to get the current color) October 19, 2021
advanced java Develop an applet that uses the mouse listener, which overrides only two methods which are mousePressed and mouseReleased. October 18, 2021
advanced java Develop an applet that contains one button. Initialize the label on the button to “start”, when the user presses the button, which changes the label between these two values each time the button is pressed. October 18, 2021
advanced java Develop an applet that display the position of the mouse at the upper left corner of the applet when it is dragged or moved. Draw a 10x10 pixel rectangle filed with black at the current mouse position. October 17, 2021
advanced java Built an applet that displays a horizontal rectangle in its center. Let the rectangle fill with color from left to right. October 17, 2021
advanced java Develop an applet that draws a circle. The dimension of the applet should be 500 x 300 pixels. The circle should be centered in the applet and have a radius of 100 pixels. Display your name centered in a circle.( using drawOval() method) October 17, 2021